Game Document Page Two-Conflict


This game document reflects a fighting game with a small roster of fighters that each reflect a feeling in the emotional spectrum. The game's initial phase (single player mode) will come in the form of a story that involves an individual going through a typical day in his/her life. The actual day does not matter as various scenarios will be generated at random in a short story-text based fashion. Once the scenarios have been generated, the player will control their emotional based fighter to fight the opposing inappropriate emotion that wants to react to the situation the player character is in. The roster will have eight fighters and the scenarios that appear in the story mode will be generated to ensure five battles without repeating fighters.

In multiplayer mode, the game is a simple fighting game between two fighters. The conflict individually will come from the story and the scenarios it presents. The conflict in multiplayer mode comes from fighting the AI or another human character.

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